For example, in Super Mario Bros, evil plants come out of the pipes.
How can I do that same effect with the plants and the pipes using Contruct2?
I want to make evil characters come out of some water pipes at certain intervals.
Maybe you can use the timing system or invisible,then visible.
Just a matter of timers and layers and movement. Throw in an animated sprite, and you're done.
Pipes are at 90% opacity so you can see the plant.
Uses LiteTween (extremely useful).
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Thanks for the replies, guys. This really helps.