GAMEE Construct Game Jam Vol. 2

0 favourites
From the Asset Store
Casino? money? who knows? but the target is the same!
  • EDIT: Results Added!

    Construct Jam Vol. 2 Results

    1. Tamachi Jump

    2. Don't Trip the Teckel

    3. Cats vs. Dogs

    4. Greatest Element

    5. Waiting Planet

    6. In Mexico Royale & Sunset Opacity

    Congratulations to the winners!

    ----

    Hi guys!

    Do you remember GAMEE? We did a cool Game Jam together last year and since it was a ton of fun, we are back with another one! This time, we tried to learn from our experience and we hope for an even better experience!

    So, the important info - we start this Sunday, 2nd of June. That's when we will send out more info!

    Stay tuned till then!

    GAMEE Team

    ----

    EDIT - 2nd of June 2019

    All right, who is ready to jam?

    This year, we are taking the Jam up a notch! The clock has just started ticking, you have 6 weeks to show what you got! We have some cool prizes lined up, besides the obvious bragging rights for the winners!

    So, let's get to the important info.

    Theme? Battle with Friends.

    Deadline? 14th of July

    Grand Prize? Xbox One X / PS4 (you choose)

    Requirements? Follow the theme and implement GameeJS framework using provided plugins.

    More info? create.gamee.com

    Have questions? create.gamee.com/faq

    Have more questions? createfqh@gamee.com or here at the forum

    Let's Jam!

    Tagged:

  • I was thinking of doing a scoreboard using the "request social" and GAMEE.gameeSocialData

    I need to know the return format. Is there a way to test these functions?

  • Yes you can test using the emulator from here "https://emulator.gameeapp.com", and you can add a Browser->Log Action for the returned data of GAMEE.gameeSocialData, then press Ctrl Shift J (on Windows) or Ctrl Option J (on Mac) to see the console and the data structure.

    And it will be a json array that contains objects like this

    { 
    	name : "playerName", 
    	avatar : "url?", 
    	highScore: 1000 
    }
    
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ok, that's perfect.

    Thanks.

  • Is multi device multiplayer possible to do with gamee? And how does it work, is it online, local...?

  • Xavier Actually no, GAMEE does not support multiplayer, GAMEE's platform allows you to store and retrieve data, it allows you to challenge your friends and other players on GAMEE platform.

    You can create a multiplayer game, without another plugin like the official one, and then integrate GAMEE to store high score and challenge your friend's high score.

  • So, realtime online multiplayer is not allowed? Even using Scirra's Multiplayer plugin?

  • Keyo It is allowed and most welcome - GAMEE only does not have any specific tools, so to create live multiplayer you might need to use other tools.

  • Um, what's the prefered method when dealing with multiple layouts?

  • newt Sorry, I did not understand you, can you explain some more?

  • You call the initialisation at the start of the layout, and then use it trigger to call the Gamee start.

    Do you do that for each layout?

  • newt No, just one time, since it's a global plugin.

  • Ok, thanks!

  • I've sent both the "share" score, and the "update score" and the emulator seems to only return random data.

    Which one should be used to change the players "highscore" in the GAMEE.gameeSocialData ?

    Also, there's not much information on what or how the feed, or battle share should work.

  • newt

    I've sent both the "share" score, and the "update score" and the emulator seems to only return random data.

    What do you mean by "the emulator seems to only return random data"? Because when you update the score or share something, the emulator does not return anything, it shows the updated score on the right, and when you share something, it shows you a Modal where you can trigger the Success or Failed Share events.

    Which one should be used to change the players "highscore" in the GAMEE.gameeSocialData ?

    GAMEE.gameeSocialData is a readOnly data, you can't change it, it contains other players data.

    Also, there's not much information on what or how the feed, or battle share should work.

    You just call the Action Share and it will post a Post on Gamee Platform, where people can challenge your score or watch your replay. Tell me, what you want to know exactly ?

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)