After tooling around with a couple test projects in Construct, I finally decided to start a steady project: a remake of a game I could not finish with Multimedia Fusion 2 due to its limitations, Drillbyt Darryl. Sound cheesy? Yeah, it kinda is, but it's pretty fun even in its early beta stages. I really would rather not post a cap at this point, as it's still rough around the edges, but I will post a few screenshots and explain the game a bit.
<img src="http://img193.imageshack.us/img193/4064/46660379.png">
Cheesy WIP logo lol
<img src="http://img69.imageshack.us/img69/2359/screenie1r.png">
The starting point of the beta test; the character is that little drillbit/triangle in the upper-left corner. You can see the HUD contains three parts: a diamond, which keeps track of your Bitcores (more on that later), your Bolt count, and your Coin count.
<img src="http://img189.imageshack.us/img189/2140/screenie2t.png">
It doesn't look very good when it's not in motion (I'll post a video eventually), but character Darryl is drilling through the purple blocks in this screenshot.
<img src="http://img38.imageshack.us/img38/8391/screenie3.png">
Here you can see two of the "enemy robots" I've created, Bob (the green one) and Steve (the red one). You defeat them by drilling into the top of their heads. Obviously, I'm no artist, but the point here isn't the artwork; it's the gameplay (though truth be told I wouldn't say no to better graphics lol).
Basically, the game will work out like a series of very carefully thought-out puzzles. You play a drillbit (spelled with a "y" in the title because--um--I can) named Darryl who must get through a series of mazes to reunite with his master, Drake Drill. You need to be very careful about your item use in this game. You'll need Bolts to activate Darryl's jumping ability. 1 Bolt=1 high jump. You need coins to purchase Bitcores (which are extra drillbit powers that allow you to get through tougher obstacles, go into the water without rusting, etc.) as well as other useful items. It's very easy to die (one hit and Darryl's toast) or get stuck, but thankfully the levels are going to be short and there's going to be a function to get unstuck and start the level anew. So yeah... tell me what you think; I'm open to suggestions and any feedback you might want to give!