This is just a little idea I had for a platform puzzle game where you reverse gravity to reach the goal in the level. I used Construct's physics engine to make this.
http://machriderx.googlepages.com/gravity.zip
This is just a demo of sorts. Just a way to test the game idea I had. It kinda sounded better in concept than it did in actuality. I'm not sure if it would make that great of a game but then again I don't know. I like how easy it is to experiment with different ideas in Construct though and to see what works and what doesn't.
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Hey nice idea for a game! Hmmmm a player changing a gravity vector to win a level... thats a cool idea =D.
I digg it!
You should look at Metal Storm, a NES game that used the same mechanic. It was an action game more than a puzzler as I understand it, but it might give you some ideas on gameplay elements that come with a reversable gravity.
Remember Metalstorm?