Australopithecus

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  • Also... how did you get a sig image? I thought they were disabled for anyone under 500 posts

    I didn't run across any problems when I put it into my sig; I uploaded it via Photobucket and put the

    link in my sig. Is it a forum rule? I wasn't aware of any rule against it, but I'd be happy to take it out.

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    > Also... how did you get a sig image? I thought they were disabled for anyone under 500 posts

    >

    I didn't run across any problems when I put it into my sig; I uploaded it via Photobucket and put the

    link in my sig. Is it a forum rule? I wasn't aware of any rule against it, but I'd be happy to take it out.

    Sigs were broken before and the devs had to add them manually, so the was a "reward" basis for it... now they are working, so go for it

    ~Sol

  • Nice game, I really enjoyed it, eventhough I haven't finished it yet. I got stuck on the underwater spikes and just lost my patiance. But I think I'll play it through later. Good music as well, I take it that you were inspired by the Metroid series, or am I completly wrong then?

    I have no real complaints this far, just some minor things that I personally prefer, even though I'm aware that there are people who would say the opposite. For example I think I would like a little slower platformmovement with lower acc. and dec. I also would, as someone mentioned, like more savepoints. But these are just my personal opions, and I really think the game is fine the way it is, especially since you changed the jump key. Greate game!

  • >

    > > EDIT: Also, you can play in fullscreen if you press F2 if you think the screen is to small.

    > >

    >

    > No I can't, my monitor doesn't support 320x240

    >

    Oh. Know what I can do to fix that?

    in Application properties, under Window Properties, enable the Maximize box and set Resizing to Stretch Window Content.

  • I tried that, but it doesn't keep the proportions so it looks bad when you stretch the screen.

  • ummmm feature request:

    mantain aspect ratio when stretching options: touch from inside, touch from outside (as seen in Media Player Classic). I shall make a thread for it in feature requests

  • Update: Added a 'lil doggy for you to follow around and a somewhat different ending.

    Game Jolt Page

    ALSO, Game Jolt is pretty nifty.

  • ummmm feature request:

    mantain aspect ratio when stretching options: touch from inside, touch from outside (as seen in Media Player Classic). I shall make a thread for it in feature requests

    That and different filters like what they use in emulators all the time - scale2x, hq2x, 2x sai, super eagle and stuff - that'd help making lowRes games a little nicer when they're being set to fullscreen.

  • Theres an easier (lame) version of the game up on Game Jolt if anyones interested. Seems like some people were challenged by the original...

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