I am trying to make a simulation game and the part of it I'm working on right now is the AI..
So two sprites walk randomly in the map and when by chance, they collide with each other they would pause and interact whatsoever.
The problem I have is that I don't thoroughly understand how objects and event scripting works in Construct.
The two sprite objects are of the same type. I'm having a hard time scripting using events though because I don't know how to manage who is who. For example if i want to edit a private variable of one of the sprites and not the other one. What's the easiest way of doing it.?