Possible, yes. Not with Timescale, no. You'd have to come up with your own engine that allows time manipulation. It would have to fulfill these conditions:
1.) A way to record all actions.
2.) A way to manipulate all objects in a way these actions can be reversed in all regards.
3.) A way to scale animations with the 'time'. Slow animations down, freeze, reverse etc.
All of the above has to be very accurate; a slight disrespectancy can throw the whole game off its hinges.