I am cutting down on all the text objects in my game, so I use this code so one text object can hold more information.
Example - crashes the game.
set text to global('global1') & global('global2')[/code:3odn6azh]
Example - game and string/variables load.
[code:3odn6azh]
set text to global('global1') & INI_1.ItemString("1", "1") & global('global2')[/code:3odn6azh]
Is there a way to display two variables first with no text in between them?