Hi everyone,
I have an idea for a game, but I'm not sure how I would pull off a certain aspect of the concept.
I need to be able to shoot a physics object, in this case a box, at another physics object and have it stick.
For example shooting the box at a wall that is hinged at the bottom, the box would stick, and weigh down the wall, pulling it down into a bridge.
I can't currently wrap my brain around it at all, so if anyone can point me in the right direction, that would be great.
Thanks heaps