So, I followed some of the Platformer Tutorial, and I'm trying to do a "Doomba" effect with a permanent spawn point and have them fall off cliffs. So I had set my enemy sloth sprite as containers with a sloth hit box. The spawn point spawns a hit box, which I think should automatically spawn the sprite? But that didn't happen. After that, I tried to manually spawn the sprite, and force position to the hit box, but then the animations started to freak out, overlap, and then freeze... Here's a look at my game (it's in a very very beta form, haha)
http://dl.dropbox.com/u/4055367/sloth.cap