1. [s:3dimu5xu]How do I set the collision to bounding box?[/s:3dimu5xu] Never mind did that. It sometimes bugs out after landing though, like it can't decide between falling and standing. Any thoughts on fixing this?
Edit: I found out how it mostly happens. At the start, I don't know why. While playing if you move while jumping, but stop before falling back down, it'll happen almost every time.
Would it be better to just have a collider sprite with all the movements and just have the Mario sprite always follow its direction, angle, and animations?
2. And the floors are set to solid of platform. Do they need to be both?