Hello, I'd like to bring some attention to this bug that has seen no activity in almost two years.
Basically you can't disable/enable the shadowcaster behavior during runtime. Considering that it's pretty much the heaviest feature in our game at the moment it'd be pretty nice to be able to optimize the engine by doing selective shadowcaster disabling/enabling on the fly.
Problem solved, lucid's the man. This will be in the next build of Construct Classic.
Edit:
Wow will there be a new version for CC? Omg thats super duper news..
Sure, it'd be just silly to assume otherwise.
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Finally! It has been almost 2 years since I have posted that bug :).