My issue is rather simple (i think):
I am trying to make a system where when the player presses right arrow, the sprite rotates 90 degrees clockwise and stops (rotating), and the same for left arrow and counter-clockwise. For some reason my brain locks up trying to solve this action. So basically, the sprite would have only 4 angles, up, down, left, right. I can easily get it to work with "set angle", but it doesn't really look or feel nice, it needs to have a seamless rotation and thats the issue.. I guess this is laughably simple and easy to do task, but i'm kind of stuck
Any wizards still here?