first, if you rotate a canvas, and paste an object to it, it pastes it as if it were in the unrotated position when you did it
example
is this a bug?
also, canvas doesn't have normal private variables
it doesn't force them to be initiated, so you can choose any name at any time, like a hashtable, but it doesn't seem to work anyway. it crashed when I tried it. just making sure this isn't some intentional feature I just don't know how to use before I bug track it