Thanks for your reply!
" - If you change the animation of your player the hitbox stays the same "
That's my problem in fact : when my player jump he is smaller than the hitbox and if I make the hitbox stretch I got some issues when it hits the ground (screen shaking)
However in the game I'm working on, there are no enemies (but the player will still have to pull triger, toggle switch, etc.)... so maybe I don't need an hitbox in fact ?