Well, it worked, but that's not quite what I'm looking for, because it makes the sprites themselves blurrier on upscale. I'm hoping for some sort of zoom where there's no compression or loss on the graphics themselves.
That example makes it blurrier for me, too. Some time ago, someone had the same question and I then talked about problems with scaling through the windows object. I prefer using the system's 'change display resolution'.
Here is a test cap. Please run it and see if it is blurry. (It shouldn't be)
Done with v0.99.96