Welcome everybody. I got amazing conception for game, but I don't know how to make 360 rotation with physics behavior relative to mouse cursor? Any examples, or something? Thanks!
I don't understand what you mean, could you sketch a quick diagram please?
Do you mean Like rotating the object in an angle of 360 like a weel
that turns on the ground with physics behavior, so if there are bumps/blocks on it's path it will stop or bounce back?
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Yes, exacly. But with Physics behavior. Roatation towards to mouse, are you understand me? I don't want normal angle rotation, but with physics torque.
I'm sorry for my english.