What about...
Two text objects, one a clone of the other. Use Blur movement (not regular blurs) twice, one at 0 angle one at 90 degree angle, make that text black, and the blur amount 2. Then a white text object over it. Looks fine.
Though also so does the dropshadow plus method suggested earlier (didn't try the older dropshadow btw).
Course anything to do with text, just looked default in the runtime, and I remember something was said about that a while ago, I think it's actually a known bug.