How would I go about spawning an object (in my case, a projectile) with an offset, but the offset is affected by rotation?
To clarify, I mean making a bullet spawn on a certain spot on an object using offsets that would work no matter the object's rotation.
I can't use imagepoints because I want dynamic spots for weapons to spawn at, and I'm not even sure you can make imagepoints in-game.
<img src="http://i73.photobucket.com/albums/i225/Neozuki/howtodothis.jpg">