What I want to do is compare the distance between 2 instances of Sprite, and then move them away if they are too close. But I don't know how I can do that, I was thinking I could use "compare" and then use the distance formula but I don't see how it would know which 2 instances to choose from.
Would line of sight behavour be a good solution: checking if SpriteA has "on LOS to SpirteA"?