Non-overlapping random spawn

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  • Hi there,

    There's an area with multiple image points. How can I make it spawn new sprites at random image points over time so that these sprites do not overlap each other (i.e., appear at the same point)?

    Thx in advance.

  • bump

    Using this post, and because I need something similar but I cant find the right logic:

    How do I make a random spawn of 4 numbers in 4 different but fixed positions without repeating themselves?

    In other way I want them to spawn in a,b,c and d positions randomly but never overlapping.

    I found a rudimentary way to do it with a "set position" x=CHOOSE(128,384,640,896) and every time they overlap its forced to choose another place to be. This repeats 4 times for each number. It works but it seems very badly done. It brings me further problems when I want 10 numbers in 10 random fixed positions... its huge!

    I have this feeling that this is done with an array, but I don't know how to use it here.

  • You want to create 1 object per position or just don't want to repeat the last position?

    Anyway I try to make a cap, maybe it's not the best method but I use array to achieve this.

    https://www.dropbox.com/s/qqiyz0mt5o2j6wb/Non_overlapping_create.cap

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  • How do I open your .cap file?

    My Construct2 does not accept it...

  • Pmmm, You need to install construct classic to look at the cap. You are in the construct classic section which is different than the construct 2 section.

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