Wasn't sure where the best place to put this was, but Help and Support seemed like the best bet.
Ok, well I've seen more than a few people mention how they've made level editors for their games, rather than just creating the levels directly in construct. I was curious if someone who's done this could explain how? Like, I'm guessing this is so they can use tiles in a quicker fashion right? But how do you set it up to save it out correctly and in a readable format, or do you just save one huge image file (which sounds really unlikely and I hope the latter is not the case!).
Can your level editors do other things too? If so, what?
Have you made other tools in the same way for use in creating your game? If so, what were they?
I'm just curious really as it would be something I wouldn't mind having a go at doing, but creating a working editor from an editor warps my brain a bit right now and I'm not sure how one would work. But they do sound useful, since every game is different and no matter how awesome construct is, having a custom editor for a game you happen to be working on at the time sounds really helpful.