Just wondering how would I go about using that like a bullet behavior, instead of a constant event.
yeah would like to know
heh
lightNing not lighting
<img src="http://scirra.com/images/lightning.png">
Sorry I guess I should have added more to the description.
yeah
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add an invisible bullet that when it hits a target it causes the shooter to spawn the lightning, then you would make its width to the distance between the shooter and the hit target.