Layer collision. Just wondring if it's possible to have something collide to objects in layer 1 only if it is in layer.
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Add a condition checking which layer the objects are on to the event?
That works if you're not using behaviors. I hope that making the behaviors only collide with objects on their layers (as an option?) is still on the to-do list? I really want it for the platform and physics behaviors.
Not exactly what I'm talking about. My object collides with anything that is has a solid attribute.