I really tried everything. But to no avail. And it really is mysterious. The only process using processor time when the picture editor is about to be opened is Construct. 50% (one core) is used by Construct, the other 50% are idle. And Construct is heavily working with the RAM. In the task manager I can clearly see how RAM is requested and released over and over again. Example: Construct uses 13 MB, the picture editor starts and wooosh, one core 100% busy with Construct, memory load goes to 30 MB, back to 20 MB, raises to 58 MB, down to 18 MB, raises to 87 MB, etc. The virtual memory goes up by 100-200 MB at that time, and it really feels like there is a huge amount of data that needs to be transferred. But, we are talking about the try to open a 16x16px image.
I deactivated my AV, I restarted, I re-installed, I updated the driver, DirectX and nothing helped. I changed nothing on my system. As I said, it really came all of a sudden, while I was working on a project. I didn't install anything, didn't download anything, didn't uninstall anything.
I don't know, what else to do (besides wiping my harddisc and installing a fresh windows, what I really would like to avoid)
Furthermore, I don't have any other problem. All of the apps work as usual, all of the games work as usual, everything works fine - just not Construct.
I really am despondent.