I have a simple setup. I have four sprites. Two are identical copies and one is a completely different sprite. The fourth is the player. I added the two copies into a family. Then in the family manager I added the third sprite. I thought added a condition against the two sprites such as:
+player overlaps at offset (0,-100) with sprite
- place player in front of sprite
The above works for the copies, but when I overlap the third sprite nothing happens. Shouldn't a sprite in a family respond to a trigger on any other sprite.
Has anyone had a similar problem?