Looking for a exp system similar to a traditional rpg. You know, when you need more EXP and you gain higher levels.
I tired using something given to.
On "CalculateEXP"
--Add Floor((LoopIndex("CalculateEXP")*LoopIndex("CalculateEXP"))*1) to NextEXP
Start of Layout
--Start Loop "CalculateEXP" and run player_stats('LV')
player_stats('CurEXP') is >= player_stats('NextEXP')
- Start Loop "CalculateEXP" and run player_stats('LV')
- Add 1 to player_stats('LV')
IT works, but no by much. It seems to only add four to my NextEXP. I want the NextEXP to graduating get bigger as I level up.