I am fairly new to construct classic, and one of the reasons I decided to play with it over construct 2 is that it included python scripting as part of the event sheet.
I am interested if there is a good source of documentation that would list the differing variables/methods associated with built-in object and behaviors so I can call them from script?
Failing that I have been desperate to figure out how to reference self on an instance that is triggering an event.
For example if a blue guy comes within sight of a red guy and triggers an appropriate event. How would I make it so the script I attach to that even refers only to that instance of blue guy, not any or all other ones?
Thanks in advance,
Knomez