basicly i am making a spaceship. and i though that to make it feel more realistic the ship could have 3 x thrusters. the back one, left and right. if the ship fly forward the back one would work. if its rotating left - the right one would work, if right - the left one. and so on.
the problem is neither i or my buddy can determinate a condition for that. as far as i checked theres no IF spriteX is rotating (counter)clockwise or IF angle is increasing/decreasing.
the problem is that the ship is not conroled directly by the player. it has RTS beh that always forces him to fly to the Pointer sprite.
any idea?
the only option i see so far is to create my own custome made RTS behaviour but if its possibly i would prefer to avoide that (i am already far behind my deadlines and any additional work is a salty bite to swallow)