If anyone remembers a while back, I tried to make a 2D space sim game using the physics engine. Back before this update it worked extremely well and moved very fluidly.
Well anyway, it doesn't work anymore. The new physics broke it. Now my ship moves really really slowly and is unable to rotate itself anymore.
Here is the latest .cap I have of it (before I kind of stopped working on it):
http://machriderx.googlepages.com/space.cap
Is there anything I need to change it get it back to the way it was before? Or is this new physics engine broken or just not compatible with what I'm trying to do anymore?
I mean, I don't know why but it seems like adding torque doesn't work the same way it did before (or even work at all for that matter). And I'm sure there's a lot more things that are different than that, but overall it doesn't seem to be working quite the same way with any of the projects I've made before.