Horizontal bar counter

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a full game example, menu system, with the first level and a boss, to create a horizontal shooter
  • quick question-

    Do we have a horizontal counter (eg for health bars). Should we use the box object for this?

  • Do you mean a built-in object that does this? There really isn't one. You could use a box, a sprite, a line on a canvas, a tiled background... it all depends on how you use it.

  • I think the Progress Bar can track variables, but you'd be better off using a box and set width than a progress bar I think.

  • I think the Progress Bar can track variables, but you'd be better off using a box and set width than a progress bar I think.

    Agreed. Unless, of course, you happen to need a shiny blue heath meter for your game, then by all means go for it.

    Though with a couple feature additions the progress bar could be used more frequently. An option for transparent (or different colored) background, and the ability to change the look of the bar (possibly with the image editor, but even a simple gradient changer would work) and you've got a winner.

  • > I think the Progress Bar can track variables, but you'd be better off using a box and set width than a progress bar I think.

    >

    Agreed. Unless, of course, you happen to need a shiny blue heath meter for your game, then by all means go for it.

    Though with a couple feature additions the progress bar could be used more frequently. An option for transparent (or different colored) background, and the ability to change the look of the bar (possibly with the image editor, but even a simple gradient changer would work) and you've got a winner.

    I'm pretty sure the progress bar is meant for applications. It uses the default progress bar look for your Windows skin (I have the pretty green Vista one <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />) so customizing it would be kind of out of the question right now. It's not too hard to do one yourself with a box or gradient anyway.

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  • Ah, I see, I didn't know it used a skin. I just thought it was blue.

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