Construct 0.97.5 released

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  • Ah, I think 3D box is relying on the latest D3DX perhaps - if you've been cancelling away the DirectX 9 updater in the installer, try letting it run this time - it should fix 3D box. I'll put up an update which doesn't require this soon, but in the mean time that should fix it.

  • I don't use Construct any more, but I still download the new versions. I have only one reason: I like to archive loads of programs into CDs and DVDs and share them with friends and family. Some of them would probably love Construct. I haven't shown it to them yet.

    Anyway, keep up the good work, and I'll be looking out for a SDL revision.

  • [quote:2c2yc4g0]Error loading F:\Scirra\Construct\Plugins\Template.csx (14001) - this plugin may not be available!

    I get the same error. I let the DX updater run.

  • I don't use Construct any more

    You say this every time you post. You should just put it in your sig to save time

  • OK folks, download it again if you have already and it should fix the 3D box and Template errors. Delete Template.csx from Plugins\ and Plugins\Runtime if you're installing over the old folder, it's an unused and broken plugin.

  • What's this about multi-monitor support? you think you'll keep trying to make it work? I use 2 monitors so this would be incredibly cool.

    What sort of thing was it? like layout editor on one screen and events on the other?

  • What's this about multi-monitor support? you think you'll keep trying to make it work? I use 2 monitors so this would be incredibly cool.

    What sort of thing was it? like layout editor on one screen and events on the other?

    No, for the runtime. If you have multiple monitors you can already take advantage by snapping out the project/layers/animator/resource bars and leave them floating on another screen. You could do the same with the properties bar, but for convenience you probably want to leave it docked.

    Runtime multiple monitor support would theoretically mean you can go to fullscreen mode on both monitors and show different parts of the same layout, eg. map on right monitor, gameplay on left. Or, simpler, just duplicate the same view on both screens so you don't have a garbled desktop on the other one. The documentation for DirectX multiple monitors is so-so though, and after a lot of tweaking, I just couldn't get the existing rendering code to work with multiple monitors.

    By the way, can someone confirm redownloading 0.97.5 fixes the startup errors?

  • Ah ok, like supreme commander.

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  • OK folks, download it again if you have already and it should fix the 3D box and Template errors. Delete Template.csx from Plugins\ and Plugins\Runtime if you're installing over the old folder, it's an unused and broken plugin.

    No more errors, thanks.

  • Thanks guys for all of your hard work!

    Happy to hear Direct Sound is being replaced. It is very picky with midi files.

  • I don't use Construct any more, but I still download the new versions. I have only one reason: I like to archive loads of programs into CDs and DVDs and share them with friends and family. Some of them would probably love Construct. I haven't shown it to them yet.

    I don't read your posts anymore, but I still reply to them. My only reason is I like to quote silly posts and share them with friends and family. Some people might still care what you post about, but I haven't checked with them yet.

    Anyway, keep up the g... nevermind.

    _____

    On another note - yay! Annoying errors are gone! +1 win for Ashley and crew.

  • - [FIX] Behaviors + mouse & keyboard object input no longer responds when window has not got focus

    Will it be possible to have this but without Behaviors? (like, for custom keyboad commands and stuff)

  • <img src="http://img215.imageshack.us/img215/7633/wstki1homeny8.png">

  • why do you want them swapped?

  • <img src="http://www.cyberlearning-world.com/lessons/psphow2/cutcopypaste.gif">

    cut, copy, paste

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