The memory fix took care of the problem I had with it trying to resize sprite when I import them due to lack of video memory.
However... when I import a sprite and click on any part of it with either the wand tool or the color select tool it erases most of the sprite, even if I click on the background color and not the actual character itself.
It has no effect on the sprites that I have already imported though, so if worse comes to worse I can just import them all with .93 and then do my eventing in .942. No biggie, really.