Hello! I'm working on a "physics base action roguelike" where you fight robots using the power of going as fast as you can.
Here is some gameplay:
You can try it in the construct arcade:
https://www.construct.net/en/free-online-games/operation-whipback-74489/play?via=mn
I'm mostly focusing on making the combat feel satisfying. Its very much a work in progress but the main mechanic of bumping into the enemies to do damage is there.
Any feedback is greatly appreciated. It's really hard to figure out if the game is too easy, too hard, hard to understand, or even frustrating when I know how it works and i've tested it like a 1000 times haha.