drive.google.com/file/d/1VBzX3foDNVFsFefQJYuOcllj14ojLjrt/view
basically the game's main mechanic is you can pause the world. I had to give the game some sort of difficulty (not just being able to pause then run straight through each level because that would be boring) so the solution I came up with was alternating spikes.
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This looks like it has a lot of promise! I hope you continue working on it.