working on an AI system, all done via events & using only default addons to make it work, right now I all AI characters can use any melee weapons so far.
oh yeah the eyes are just there for debug purposes, just representing where the character is looking.
Nice, looks cool! Is it based on edge detection and line of sight?
I've had a look for path finding for platformer games in the past, but the examples I saw required marker objects for AI to find how to jump from one platform to another.