I've got an instance of this behavior, so how can I call it?
I can´t check it right now but I think you have to reference the behavior too. So
playerins.8direction.speed
Behaviours for exist on the "behaviors" field of the instance.
for (const inst of runtime.objects.Sprite.instances()) { const Bullet = inst.behaviors.Bullet; if (Bullet.distanceTravelled > 2000) { inst.destroy(); } }
Note also the documentation for the behaviors property in the scripting reference for instances.
behaviors
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Thank you for your answer!
Hope to add code prompt about "behavior" as soon as possible !!!!!