// create the html <canvas> element
var canvas = document.createElement('canvas');
// set the size of the <canvas> element
canvas.width = 400;
canvas.height = 400;
// insert the <canvas> element into the <body> element
document.body.appendChild(canvas);
// set the canvas to "2D" mode and get the rendering context from it
var ctx = canvas.getContext('2d');
// create the chart using the rendering context
var myChart = new Chart(ctx, {
type: 'bar',
data: {
labels: ['Red', 'Blue', 'Yellow', 'Green', 'Purple', 'Orange'],
datasets: [{
label: '# of Votes',
data: [12, 19, 3, 5, 2, 3],
backgroundColor: [
'rgba(255, 99, 132, 0.2)',
'rgba(54, 162, 235, 0.2)',
'rgba(255, 206, 86, 0.2)',
'rgba(75, 192, 192, 0.2)',
'rgba(153, 102, 255, 0.2)',
'rgba(255, 159, 64, 0.2)'
],
borderColor: [
'rgba(255, 99, 132, 1)',
'rgba(54, 162, 235, 1)',
'rgba(255, 206, 86, 1)',
'rgba(75, 192, 192, 1)',
'rgba(153, 102, 255, 1)',
'rgba(255, 159, 64, 1)'
],
borderWidth: 1
}]
},
options: {
scales: {
yAxes: [{
ticks: {
beginAtZero: true
}
}]
}
}
});