How do I make a wave system ?

1 favourites
  • 4 posts
From the Asset Store
This kit includes the finished mp3 loop, the beat wave file, the lead wave file, and the Sub wave file.
  • Hey !

    So i want to make a wave system on a different spawners at random and set a X number of monsters to spawn on wave 1, then wave 2.

    I want that all monsters from wave 1 are dead to start the wave 2.

    The problem is that i need to put outside of layout a monster, already destroy on start of layout. If i dont do this, when it spawns, he goes away, disapear frame 1.

    I want that my global var when reaches 0, start wave 2.

    How can i do please ?

    Tagged:

  • Create a variable that tracks each enemy on screen. If that variable is 0 summon the next wave.

    Check out the tutorial:

    youtube.com/watch

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Create a variable that tracks each enemy on screen. If that variable is 0 summon the next wave.

    Check out the tutorial:

    https://youtu.be/JFRZGfCyC3o

    it works but i want to make a specific spawn. How can i add multiple values of random ? Or how i can do with multiple sprites spawners ?

  • You can make a global variable and set it = to random(YourNumber) and use it when you need it

    Or you can set variables on objects and set those = to a random number and they will hold that value till destroyed

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)