Hey !
So i want to make a wave system on a different spawners at random and set a X number of monsters to spawn on wave 1, then wave 2.
I want that all monsters from wave 1 are dead to start the wave 2.
The problem is that i need to put outside of layout a monster, already destroy on start of layout. If i dont do this, when it spawns, he goes away, disapear frame 1.
I want that my global var when reaches 0, start wave 2.
How can i do please ?