I've been having random, intermittent visual issues with effects in 3D through out my project. This either seems to be tied to updates being made to Construct or changes I am making in development that I assume won't affect established effects but apparently do. Here's some examples:
Here we have an issue where a tint effect placed on a sprite being used as a 3D face screws up some aspects of other 3D objects behind it.
The above issue has been occurring for a longer period, some bullet objects display even when behind a 3d object.
These kinds of issues have been popping up through out the project, what should I look for to fix them and what might be some best practices to avoid them going forward?
Thanks in advance