I'm trying to use Tween (opacity) to make a sprite button "fade" out. The issue is that the button is still functional, even if I have the button set to destroy after the opacity/fade happens. The button properly destroys if I do something like adjust the x scale, but I want the look of a fade.
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The sprite should be destroyed if it's selected in Tween options, doesn't matter which property you are changing.
Do you also have Fade behavior on the button? Maybe it interferes with the tween.