I have multiple "Playing Cards" sprite on my stage that I want to flip and show different cards
The back of the card and all card variations are in the same sprite in different frames.
I created a timeline and made a "flip" animation which shrink the sprite's width and expand it.
How can I do this in a loop to perform the same routine for all cards?
- Run flip animation
- Change the frame number to show the card
- Run expand animation