Started a brand new project and have 1 object with the tile based movement.
WASD for movement, but if I have "Bound to layout" or "Wrap" it messes up.
"Bound to layout" with tile movement, will freeze the character if it touches the edge of the layout.
"Wrap" once wrapping around for the first time, the direction of input that was used to wrap will stay and the character will be stuck on that direction.
Any tips?