I intend to create a light/dark layout and I want to change the assets of each condition using different animations in the same sprite. Is there a way for animations to always show the same frame as the current one when I change from one animation to another?
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You can do just about anything, you can set animation from current frame or you can store the frame number in a variable and use it.
I forgot about the "current frame" option. This is exactly what I need. Thanks!