Hi Fellow Game Devs,
I am working on a mechanic but its not working as I want.
I am asking the user to provide voice input, capturing that in a text box, validating its correct and then want to increment the score and move onto the next word.
I have been able to successfully do everything except increment the score.
When I validate if the voice input in the text box is correct, I'm comparing its value like
System | input.text = Dictionary....
and that works correctly but since its doing this every tick, the Score just runs up non stop. I tried to use a boolean to check whether the input is correct and if its been incremented as well but it will work once but not again.
How can I solve this issue? I feel like being able to just check once versus every tick could be the key but not sure how to do this with construct.