Hello!
So something strange is happening in my running animation. It looks like it might be mirroring itself for just one frame or possibly going to the idle animation? Its worked before and the only thing I've changed recently is the speed at which my platform character moves. I've attached video and a pic for reference. Please help!
youtu.be/OKcNlYKqRJU
do you have the same sprite size for each frame? is the origin of the frame set the same for each sprite?
Roughly the same size, nothing drastic that would be noticeable. All my origin points are set to the bottom.
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are your collision boxes set correctly?
heres a example of what some collision boxes should look like, its this button if you dont know
I would start by making all of the animation frames the same size. Then you can make sure that the image point is in the exact same spot for each frame. That will help narrow down what is causing the jittering.
are your collision boxes set correctly? heres a example of what some collision boxes should look like, its this button if you dont know
It was the collision boxes!!! Thank you so much that worked like a charm.
no problemo