"i could use dictionary and insert a name line by line. then random(1,30) on the x axis."
is what i said. but you cant insert name line by line in a dictionary; i used the dictionary to store up to 8 values on picking up creatures to memorise their name and hp. so on dropping them i just spawn a new one with the same stats and name.
i meant array.
*i could use *array* and insert a name line by line. then random(1,30) on the x axis.
* sorry if i confused the matter!
i havent stored anything yet. wanted to know the best way TO store names.
using an array, ill have to individually put in the names.. and.. its 30 names for imps.. each creature will have 30 names. so ill have to add hundreds of individual names into an array. possible.. but oof, that will take a day just to do that.
is there a better method to add 30 names, per creature type? like clipboard, where i can just type out all names, and pick a random line of text.
not a hard task, just wondering the most efficient way to do it.
ty as always lionz
the effect is. each creature will have its own name