Sprite rotates with the shooting direction. I'm an artist with no experience coding so this was my first trial.
I followed this tutorial: youtube.com/watch
Here's a video of the problem:
streamable.com/v0tpje
Hello, you could simply give a timer to your character sprite and start a reset timer after the sprite angle is changed, then "On timer" action will reset its angle to 0
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Thank you for your answer! It turns out I used "change angle" instead of "change instance variable (shooting_dir)" which fixed the problem. However, what you proposed fixes another problem I had with a different enemy sprite, so thank you!