When I play my game as an app, or in the remote review feature all the sounds lag by about a half-second. I've made sure the files a very small, I've made sure they are in the sounds folder (Not the music folder) and I've moved them all to the top of the sequence order, yet it is doing the same thing.
Are there any settings I can try? This is my first game with C3 that I've tested to this extent so I would like to make sure it doesn't happen for future creations as well.
Thank you in advance...