Hello Construct Forums,
In my game, when the player dies, they have the option to restart the level. I used the save/load feature for autosaving during a level. However, upon doing this, enemies still follow the player from across the level before even encountering the player. I have tried to fix this by using "On load complete" and "Clear obstacles," but this seems to have no effect. I should also make it clear that enemies do not follow the player from across the map when the level is first loaded. How can I fix this?