How do I stop enemies from tracking the player upon loading the game?

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Players follower. use it for anything which follows the player
  • Hello Construct Forums,

    In my game, when the player dies, they have the option to restart the level. I used the save/load feature for autosaving during a level. However, upon doing this, enemies still follow the player from across the level before even encountering the player. I have tried to fix this by using "On load complete" and "Clear obstacles," but this seems to have no effect. I should also make it clear that enemies do not follow the player from across the map when the level is first loaded. How can I fix this?

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  • Do you mean restart from when it was last saved? Usually it would load the game in the same state it was before, if enemies weren't following the player when it was saved then they shouldn't be on a load. There's no way for us to guess why that's happening either, you would have to share the project.

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